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Ghost Of Tsushima Launches On PS4 With A Few Headaches For Early Purchasers



From everything we’ve seen regarding Sony interactive entertainment Ghost of Tsushimais an absolute hit that brings loads of lone wolf samurai action exclusively to PlayStation 4; At least for the moment.

Critics around the world have praised the title for appropriately presenting the 13th century of Japan as the Mongol empire attempts to complete its capture of the eastern territories: Tsushima is the only land that stands in the way of ‘an assault on mainland Japan.

With authentic dialogue, a myriad of approaches that players can take to overcome obstacles and very imaginative filters going on in Kurosawa mode, this can be a delightful foray into open worlds.

He can also suffer from the standard tropes of the open world: repetitive missions that offer “ filling content ” as some may call it, a winding journey that can give the impression that you are walking aimlessly until until you get to the next fight, and a strange lack of camera lock on enemies for battle can leave some scratching their heads.

Early buyers, however, reserve little more than a complete lack of camera lock during intense battle sequences.

The camera often struggles to keep the action in the frame, with wild angles completely obscuring the views from time to time while interacting with tent shutters and other decor elements.

There are options for moving the camera’s sensitivity from low, medium or high, but that doesn’t do much to counter the overall problem with the camera.

Expect to die often by simply not being able to properly position the camera and taking it from various objects.

The second problem may well be corrected; the frame rate on a PS4 Pro can drop to 10 FPS during cutscenes, with some reports indicating that this can happen on the standard PlayStation 4.

A quick fix for this is to temporarily pause the title and then resume; the console should catch up and start playing at a higher frame rate which allows a little more immersion than watching a slideshow.

Speaking of slideshows, the PlayStation 4 preforms admirably well Ghost of Tsushima in everything except for photo mode: the console can be a little stressed when you change the weather effects while trying to frame your perfect photo, even more stuttering has been reported on the PlayStation 4 Pro.

Choose your poison.

All in all, it already seems to be a great success in ending the headlines of the PlayStation 4, following The last of us 2 and FF7R, and it’s likely that frame rate and camera issues will be corrected fairly quickly. Just be warned before diving into Tsushima Island.

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