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Mass Effect remasters reportedly taking longer because the first game isn’t good enough



Rumors of next-gen ports of the Mass Effect Trilogy likely won’t be available until next year, mostly due to fundamental issues with the original sci-fi game, according to a new report. Game reporter with inside sources at EA says the main obstacle to Mass Effect: Legendary Edition is the fact that the first Mass Effect might “disappoint the fans” who play it by expecting the same level of polish as Mass Effect 2 & 3.

Writing for VentureBeat, Jeff Grub says COVID-19 played a role in preventing the remastered trilogy from releasing this year, but it’s not the only thing slowing the progress of the project.

“The main factor holding back development, beyond the pandemic, is the original game Mass Effect. It currently doesn’t live up to the quality of the rest of the package, ”he says. “It would make a bad impression on new players, and it might disappoint fans who won’t continue to play and experience the impressive improvements in Mass Effect 2 and ME3.”

Grubb’s sources say the issues are with both Mass Effect’s visuals and gameplay, which while functional when Mass Effect launched in 2007 no longer meets player expectations for the series.

“The people who work on the game understand the issues and they want to do the right thing for fans of the franchise,” Grubb writes.

For its part, EA still never officially announced the existence of the Remastered Edition of Mass Effect, which means that it doesn’t really count as a delay at all – there was never a release date. of Mass Effect’s remaster set, and so it may not necessarily get “pushed back” or “delayed”.

Grubb adds that EA has no plans to include Mass Effect 3 multiplayer in the Legendary Edition package, but the trilogy will include all DLC released for the RPG game series.

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