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Shin Megami Tensei III Nocturne HD Remaster preview

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It’s not every day that I can write a preview of a game that I first played a decade and a half ago, but here we are. Shin Megami Tensei III Nocturne HD Remaster (yes, that name needed to be lengthened) will be out in the West in about a month. I was able to have a good time with the PC version which, unlike the PlayStation 4 and Switch games, did not launch in Japan in October. It has been a true trip to the past, and there are a couple of surprises in store. But no, you can’t save anywhere.

Shin Megami Tensei III Nocturne HD Remaster (you can bet I’m using the entire title every time) start with your character’s name. And your teacher, plus two friends. It’s a normal day like any other, except for the fact that your teacher invited you and two of your classmates to a hospital for an undisclosed reason. After meeting your friends in said hospital, you find the place completely empty. When searching the basement, you come across a person who says a lot of weird things and threatens to murder you. Then your teacher appears and pushes him back before inviting you up to the roof.

If you are familiar with the Person games and I have not played a main game in the series before, it is worth mentioning that it is both strange and desperately bleak. Your teacher is actually a member of an apocalyptic cult that is destroying the world. Only the people in the hospital survive. Oh, and a creepy kid turns you into a demon. It is no problem. This is the same Night that we know and tolerate, so that there are no surprises in the story. But the art direction has held up surprisingly well. The game is still surreal and feels horribly strange.

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Where I go?

After the literal entire world is destroyed, you will be able to break through the hospital. And now she’s haunted by demons. Great. After meeting a pixie, she offers to join you and lets you know that you can ask any other devil to do the same. The battles are all random and their occurrence rate is indicated at the bottom left of the screen. And they are common. You can literally walk out of a battle and then find yourself back in another seconds later. However, there is a new easier difficulty. Reduce the encounter rate and halve the damage you take while improving your damage.

Regardless, in normal or higher, Shin Megami Tensei III Nocturne HD Remaster It will eventually demolish you, though that doesn’t come into play for this preview. The first part of the game is quite forgiving and the probability of death is low. Even the first boss battle is easy for you. The pixie that joined you earlier even has the boss’s weakness. Demon combat and bargaining are as satisfying as ever. However, the tier design, which was poor in the mid-2000s, is pretty terrible now.

One of the most talked about new features on Shin Megami Tensei III Nocturne HD Remaster is the option to suspend saving. This is exactly what it sounds like and it doesn’t work as a quick save. To be clear, I Really I wish there were a quick savings. It’s not uncommon to lose an hour or so of progress after being trampled by a random battle while wandering through nondescript hallways. The game is also locked at 30fps on PC, as apparently that’s what your logic is hard-coded for as well. Maybe someone will modify it. Regardless, this is the same game it always was, but now you don’t have to bother finding your PS2 to play it. Or get brutally killed by bosses while trying to play it, if you can lower the difficulty.

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